Compusoft + 2020 acquires Virtual Worlds

Global software provider for residential and commercial spaces for the living industry Compusoft + 2020 has acquired Logicom, trading as Virtual Worlds.

05 Sep, 22

Global software provider for residential and commercial spaces for the living industry Compusoft + 2020 has acquired Logicom, trading as Virtual Worlds.

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Bathroom and kitchen software provider Virtual Worlds offers solutions for bathroom and kitchen retailers and manufacturers.

The company offers design, visualisation, quoting and invoicing software and introduced 4D to provide retailers with an immersive buying experience.

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Logicom was founded in 1981 and the Virtual Worlds brand was launched in 1997.

Operating from its office in Milton Keynes, the company has 73 employees.

This acquisition strengthens Compusoft + 2020’s offering for the kitchen and bathroom market and will enable the combined group to leverage the range of manufacturer catalogues and pricing content.

Commenting on the acquisition, managing director of Virtual Worlds Nathan Maclean said: “We are entering an exciting new chapter in the Virtual Worlds story where the kitchen and bathroom industry will benefit greatly from the combined expertise, vision and passion of these outstanding businesses.

“In being part of Compusoft + 2020 my team and I look forward to realising our full potential in shaping the successful future of the industry.”

CEO of Compusoft + 2020 Joerg Jung added: “Our vision is to make spaces for living amazing and Virtual World’s solutions enable this through immersive consumer experiences.

“I am delighted that Virtual Worlds will become a part of our fast-growing group and will bring with it a rich history, deep understanding of customer needs and continued focus on innovation. I am excited for what the future will bring.”

Compusoft + 2020 has more than 2,000 employees and over 70,000 customers across 100 countries.

It operates in the kitchen, bathroom, furniture, windows, doors, glass and flooring markets and covers the value chain across designers, retailers and manufacturers.